Meco Piledrivers 9 - Justice 1The Meco Piledrivers finished off Justice in dominating fashion and ended the session with their best record to date, 5 wins against only 1 loss (and an overtime loss at that). Meco dominated from the opening whistle to the end, with their only loss coming when NY got drilled in the leg.
There was only one offenseive weapon from Justice that caused any real grief. THe man in the red shirt who made creepy noises as he attacked. It sounded like a slowly firing pellet gun. This same player was also one of the few players we have faced that is not on steroids. This made his slight frame a difficult target. He was a formidable opponent indeed.
THe other obstacle the Piledrivers faced was the rulebook. In the 27th game in Piledriver history, there was suddenly a rule coalled "original six". This rule apparently states that when a catch is made or in the event of overtime, only the six players that started that particular game are eligible. This caused some early confusion but ended up working out well as many Piledrivers were able to take little naps on the sideline.
In spite of the "pellet gun" and the rules that Justice enforced, the Piledrivers played an impressive game. TJ made some catches for the first time since game three. But i get the feeling this was only to try to keep up with all of the catches that Free Agent made. Paddington (last seasons MVP) must be the agent for Rookie as he emphatically stated over and over again that Rookie should be this session's MVP. Hairlip the Rookie has certainly improved and become a weapon, but still has a little improvement to be mentioned in the MVP race.
The Player Formerly Known as Token had a productive evening capped off when he was hit on the sideline repeatedly. In one memorable game it was Captain Jack Sanford against four members of Justice. After calmly eliminating the two remaining men, Sanford was facing the two female squad members. Sanford then gently lobbed balls (hopefully uncatchable) and threw softly at their feet for the last 65 seconds of the game. Sanford forced overtime and the Piledrivers prevailed.
Other memorable moments included the rugby attack. It was not as effective as the Piledrivers hoped it would be, but it was great fun. The Wolf sent NY on a phantom attack. The strategy was "You move up the sideline and then I'll pass you the ball". Unfortuantely, the pass was never made and NY was left stranded. Paddington hugged the ref at least fourteen times and was able to fight his urge to throw at the Ladies Justice. The Wolf was almost called into medical duty to fix a broken finger.However, common sense prevailed and the Wolf was off duty.
In the best highlight of the evening, Hairlip the Rookie let his frustration show. He has taken more than his share of ribbing this year. He has often been told (mostly by Free Agent) to "play smart", "keep your cool" and any other insult we can hurl his way. Finally, in an early game when Free Agent was elimiated as time expired to send an otherwise easy victory to overtime, Rookie sat on the sideline (afterall he was not in the original six) and asked sarcastically "who is not playing smart now... c'mon Rich, you gotta play marter than that".
Game Notes Once again the late hour of the game has proved to be too much of an obstacle for many of the Piledrivers to overwome. Ironically, the farther away the player lives, the more likely they seem to be to attend such late night games. it is almost not even noteworthy any more, but Giant missed the game. That meant there were only two girls on the field (both played for Justice). Also absent from the game was the self-proclaimed MVP, Hetero-Rage the Dog Sitter. His consistent absence at any time a game is inconvenient for him is certainly disheartening.
5 Wins - 1 loss, 48 points