Wednesday, March 14, 2007

Game 4

Meco Piledrivers 8 - White Chocolate 5

What do September 19, 1998 and March 13, 2007 have in common. Two sports streaks ended. The former marked the end of Cal Ripken's streak of 2632 games, while the latter ended Caraco's streak of 30 straight dodgeball appearances.

What I know from the game is that Meco dominated. Check later for more details!

3 Wins, 1 loss. 30 points

Wednesday, March 07, 2007

Game 3

Meco Piledrivers 7 - DJ Builders 6

DJ Builders has had the Piledrivers number over their previous two encounters. Meco has been drubbed by them (9-3) and lost an overtime game to them after playing to a 6-6 regulation. Following a tough loss to F 'n' A and without The Player Formerly Known as Token (herniated disc) and Rage (late night game) thte odds were stacked against a Piledrivers win. But that is why they play the games.

As the match began, Piledrivers were on top form. The boys from Meco showed off some of their defensive prowess. Toxic Waste caught everything close to hime, Free Agent made several nice catches. Big Bri took the pace off the throws with his size and caught the rebounds. Wolf made an impressive catch on a heater headed straight for his ear. In fact, NY was the only player who did not get the memo that it was a day for "hands team". In fact, NY brought back great memories of the one time (or maybe it was two time) Piledriver Giant with a very feminine deflection.

This is not to say that NY led an offensive charge. His arm was non-existent. The other Piledrivers made up for this led by Big Bri and Toxic Waste. Big Bri was firing cannons and eliminting DJB all over the floor. Toxic was making nice angled throws and doing his part. TJ and Free Agent (PCP) were also responsible for many outs.

After leading for most of the game, Meco let DJ back into the match and faced a winner takes all game 13. In his best contribution of the match, NY sat this one out. Two and a half short minutes later, the match was won by Meco

Some tremendous individual efforts can not go without being mentioned. While Sanford did his part with some very nice catches, he also put his own personal health at risk. In an effort to eliminate one of DJB best arms, Sanford valiantly stuck his tip out to take some of the heat off the ball. Risking herpes and ruptured bag, Sanford made the crucial catch and then laid on the ground and laughed. The Wolf also presented a new strategy. After missing a close range throw, it was the Wolf (without a ball) facing one of DJ Builder's finest (with a ball). The Wolf tried a daring move that only he could pull off. He hit the ground and attempted to steam roll the opposition.

Big Bri had several "employess" there watching his impressive game (and a very impressive game it was). However, despite all the good things he did he will be remembered for two tremendous plays. Late in the match he tried a no look throw to eliminate one of the Builders. It turned into a beautifully soft chest pass that was easily caught. A play that ridiculous would warrant more attention if it were not for the greatest play in Meco history. After a nice dodge, the Big fellow lost his balance and started to stumble. Paddington (Big Bri) is prideful and did not want to go down alone. He grabbed Free Agent (by the good leg) and took him down with him in a tackle that would have made Tom Coughlin proud. Free Agent and Paddington were down in a heap and were both hit by alert DJ Builders. This was followed by the rest of the Piledrivers getting hit one-by-one without any effort to avoid anything while they laughed and pointed at Paddington.

2 wins, 1 loss; 21 points.

Game 2

Meco Piledrivers 5 - F 'n' A 8

An over-confident Meco Piledrivers, riding high on a six game win streak, came into their second match of the new session a little too confident. The results were a very predictable loss to an impressive F 'n' A. However, the game was not without drama as the Piledrivers made the match very intersting with some excellent play from the old stand-bys as well as an exciting opening match for the newest Piledriver.

The early parts of the game seemed to take the Meco by surprise as they fell behind early, 3-0. However, the Piledrivers showed their grit after this and began to claw their way back into the match. Meco continued to trade two wins for one until the had the match 4-4. At this point things started to get shaky.

TPFKAT (The Playa formerly known as Token) went down with a back injury. This left only six Piledrivers for the rest of the match. Even with new member Toxic Waste figuring out theintricacies, it was not enough. Meco simply ran out of steam.

Rage, the Wolf and Waste were all quite impressive with their arms. However, the kis with the white hat from F 'n' A caught everything thrown his way.

THe most disappointing point of the evening came in the last game. With the score 5-7 there was time for two more matches. Meco had to win both to force an overtime match. It was not meant to be. After the lost the penultimate game, there was time for one more match. As five Piledrivers took the floor to play out the game, Free Agent's frustration boiled over... with no chance for the victory he did not take the floor.

Next match sees Meco facing DJ Builders.

1 win, 1 loss; 12 points

Tuesday, February 20, 2007

no game!

ice your arms and be ready for the return of the piledrivers on February 27 when we face F'n'A at 8:00

Wednesday, February 14, 2007

Game 1

Meco Piledrivers 10 - White Chocolate 2

The new session began with a bang as the defending champion Piledrivers faced new-comers White Chocolate. An intriguing storyline developed as former Piledriver (and MVP candidate) Rookie got a crew of young athletic fellows and defected from the Piledrivers. Also of note was the return of Rage.

The opening game was a battle of wits. After two minutes of "action" not a player had been eliminated. The Piledrivers made their move. A fine variety of hits and catches eliminated all of White Chocolate in short order. Rage made a catch and a hit. Sanford was his usual steadying influence. The final play was when TJ drilled a piece of Chocolate. As he made his way to the back, he shower his true athletic prowess with a somersault followed by a phantom gun being fired into the air.

Game after game was the same story. As the minutes wore on, the upstarts realized there is a little more to this game than athleticism. Each match ended with a total elimination of each piece of White Chocolate. This is not to say that they had no attack. Occasionally, the Player formerly known as Token got hit hard, or Sanford got annihilated, or NY could not get his girth out of the way. Paddington made Rookie's trash talk prophetic as his stone hands proved to be his demise more than once.

The Wolf added some new features to his arsenal. He was on the wrong side of a stomach bug and released toxic fumes with each stride. This often cleared large areas of the floor and left him with the room he needed.

There were many great catches in the game. Several times, the Piledrivers made catches on White Chocolates best throws. It is demoralizing to know that you gave the ball all you had and the opposition made the catch. Every player from Meco had at least one catch like this. Rage and Wolf each won games this way. The Player Formerly Known as Token made a catch with his gut this way. NY made a catch off a deflection to end a game. Sanford, Paddington and TJ also caught many bullets.

Most of the Piledrivers who were eliminated had no one but themselves to blame. TJ could not stay in bounds. The over confidence from the early part of the game led to some ill advised attacks and full court throws. Many players even stayed near the line for far too long and got eliminated.

Ironically, in spite of all the foolish plays, this game will be remembered for a game winning play. With several Piledrivers still on the floor against only one White Chocolate, the Player Formerly known as Token charged. In fear, the Chocolate turned his back. The PFKAT through gently at the players back and secured the win. However in doing so, he showed a soft side that the Piledrivers can not show. In that moment he went from Dr. Dre to Fresh Prince.

Game Notes: This win marks the sixth straight for the Piledrivers. The return of Rage bolstered the offense and defense tremendously. Free Agent (PCP) suffered a knee injury and may be out for the year. This greatly decreases the odds of a Piledriver brawl.

1 win- 0 losses, 9 points

New Session!

The Charbonneau Recreation Center split the dodgeball league into four seperate divisions. Our division features a stellar group of teams. F'N'A, DJ Builders, and new-comers White Chocolate...
The team of White Chocolate features former Piledriver Hairlip the Rookie.

Tuesday, February 13, 2007

Calling Rookie

Rookie
our first game of the new session is tonight, against some clowns called "White Chocolate" at 9:00 pm...
just let me know if you see this

Thursday, February 08, 2007

Season Wrap

Write your favorite memories of the season here.
As I have been onformed by a number of you, my write-ups have been lacking. So please leave comments about the funniest parts of the season that i may have forgotten. The more comments here, the better.

Final Standings

This just in... the tie-breakers have been evaluated and the winner of the Gold Division for Session III is the Meco Piledrivers!

Congratulations on a fine season!

See the standings here!
standings

Wednesday, February 07, 2007

MVP Voting

I was going to post this tomorrow, but it appears to have already begun in the game report.

MVP Vote goes here. please reply and vote!

Game 6

Meco Piledrivers 9 - Justice 1

The Meco Piledrivers finished off Justice in dominating fashion and ended the session with their best record to date, 5 wins against only 1 loss (and an overtime loss at that). Meco dominated from the opening whistle to the end, with their only loss coming when NY got drilled in the leg.

There was only one offenseive weapon from Justice that caused any real grief. THe man in the red shirt who made creepy noises as he attacked. It sounded like a slowly firing pellet gun. This same player was also one of the few players we have faced that is not on steroids. This made his slight frame a difficult target. He was a formidable opponent indeed.

THe other obstacle the Piledrivers faced was the rulebook. In the 27th game in Piledriver history, there was suddenly a rule coalled "original six". This rule apparently states that when a catch is made or in the event of overtime, only the six players that started that particular game are eligible. This caused some early confusion but ended up working out well as many Piledrivers were able to take little naps on the sideline.

In spite of the "pellet gun" and the rules that Justice enforced, the Piledrivers played an impressive game. TJ made some catches for the first time since game three. But i get the feeling this was only to try to keep up with all of the catches that Free Agent made. Paddington (last seasons MVP) must be the agent for Rookie as he emphatically stated over and over again that Rookie should be this session's MVP. Hairlip the Rookie has certainly improved and become a weapon, but still has a little improvement to be mentioned in the MVP race.

The Player Formerly Known as Token had a productive evening capped off when he was hit on the sideline repeatedly. In one memorable game it was Captain Jack Sanford against four members of Justice. After calmly eliminating the two remaining men, Sanford was facing the two female squad members. Sanford then gently lobbed balls (hopefully uncatchable) and threw softly at their feet for the last 65 seconds of the game. Sanford forced overtime and the Piledrivers prevailed.

Other memorable moments included the rugby attack. It was not as effective as the Piledrivers hoped it would be, but it was great fun. The Wolf sent NY on a phantom attack. The strategy was "You move up the sideline and then I'll pass you the ball". Unfortuantely, the pass was never made and NY was left stranded. Paddington hugged the ref at least fourteen times and was able to fight his urge to throw at the Ladies Justice. The Wolf was almost called into medical duty to fix a broken finger.However, common sense prevailed and the Wolf was off duty.

In the best highlight of the evening, Hairlip the Rookie let his frustration show. He has taken more than his share of ribbing this year. He has often been told (mostly by Free Agent) to "play smart", "keep your cool" and any other insult we can hurl his way. Finally, in an early game when Free Agent was elimiated as time expired to send an otherwise easy victory to overtime, Rookie sat on the sideline (afterall he was not in the original six) and asked sarcastically "who is not playing smart now... c'mon Rich, you gotta play marter than that".

Game Notes Once again the late hour of the game has proved to be too much of an obstacle for many of the Piledrivers to overwome. Ironically, the farther away the player lives, the more likely they seem to be to attend such late night games. it is almost not even noteworthy any more, but Giant missed the game. That meant there were only two girls on the field (both played for Justice). Also absent from the game was the self-proclaimed MVP, Hetero-Rage the Dog Sitter. His consistent absence at any time a game is inconvenient for him is certainly disheartening.

5 Wins - 1 loss, 48 points